Friday, January 11, 2013

Standard: Repository Door

Cards such as Vraska the Unseen, Azor's Elecutors, and Battle of Wits have been my one of my favorite cards to build around. These kind of cards, where they make a player win or lose the game when a certain condition is met, are usually referred to as alternate win conditions. The alternate win condition I will be building around today is Door to Nothingness.


As of late, there has been another deck floating around standard that has the same win condition, Omnidoor Thragfire:

Omnidoor Thragfire
Nardeep Singh
Standard Platinum TCQ - Merced, CA - 1/6/2013
Type II

Main Deck:
1 Angel of Serenity
1 Griselbrand
1 Nicol Bolas, Planeswalker
1 Thragtusk

3 Chromatic Lantern
1 Door to Nothingness
4 Farseek
2 Fog
2 Gilded Lotus
3 Increasing Ambition
1 Omniscience
3 Ranger's Path
4 Sphinx's Revelation
4 Supreme Verdict
2 Temporal Mastery
2 Terminus

1 Alchemist's Refuge
1 Cavern of Souls
1 Forest
2 Glacial Fortress
3 Hallowed Fountain
4 Hinterland Harbor
1 Island
1 Kessig Wolf Run
2 Overgrown Tomb
1 Steam Vents
4 Sunpetal Grove
4 Temple Garden

Sideboard:
3 Centaur Healer
2 Fog
2 Negate
2 Restoration Angel
2 Slaughter Games
1 Terminus
3 Thragtusk

Bascially the deck works by ramping using spells that fetch land, like farseek, and permanents that provide mana (chromatic lantern). Then the deck either draws into Door to Nothingness (Sphinx's Revlation or Griselbrand) or tutors it up using increasing ambition. The deck keeps the player alive with cards with that give life, prevent damage, kill creatures, draw into gas. Our deck today will be similar in this respect. 

 However the main difference between Omnidoor Thragfire and Repository Door is its namesake, Druids' Repository.
Our deck does two things to win, ramps mana and makes tokens. Druid's repository allows us to be able to create tons of mana at any color when we attack with our tokens. The tokens will give us Door mana and/or swing in with lethal damage.
 Also in the deck is Staff of Nin, which will help us draw into gas, Gavony Townships, to make our tokens bigger with extra mana we're not using, and Vaults of the Archangel, to gain life and trade with the opponent's creatures.
The deck still has the shock lands, which are the most expensive cards in the deck. If you are low on funds you can replace the shock lands with the gates of the same color. You will have to replace the Farseeks with Gatecreeper vines so you can fetch the gates up.
In the sideboard are cards to help us gain life against aggro matchups, graveyard hosers for reanimator, a couple of Devil's Plays to burn out the enemy, Golgari and Selesnya charms for their utility, and a single Diabloic Revalation to help search up more answers and to avoid Slaughter Games naming Increasing Ambition.
Without further ado, here is the Repository Door decklist:

Main Deck
4 Druids' Repository
4 Chromatic Lantern
3 Staff of Nin
2 Door to Nothingness
4 Arbor Elf

4 Lingering Souls
3 Midnight Haunting
3 Increasing Devotion
3 Increasing Ambition
3 Ranger's Path
3 Farseek
2 Supreme Verdict

10 Forest
4 Temple Garden
4 Overgrown Tomb
2 Plains
1 Gavony Township
1 Vault of the Archangel

 Sideboard
 2 Rest in Peace
2 Centaur Healer
3 Selesnya Charm
2 Golgari Charm
3 Rootborn Defenses
2 Devil's Play
1 Diabolic Revelation


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